![]() ![]() ![]() That's game development for you - you can spend countless hours fixing things and still get ♥♥♥♥♥♥ by external factors. ![]() In case of this particular update of this particular game, a very specific version of GameMaker was picked (one that no longer had issues that were causing T2 and late loop crashes, but not yet plagued with this bug that causes some enemies and projectiles to glitch out or hard crash the game), but, as you can see, in the end something else turned out to be broken. Nuclear Throne is an action roguelike-like by Vlambeer about mutants fighting their way through a post-apocalyptic world. Linux is supposed to be more stable with versioned dependencies, but in the end it still turns out that things break in a completely random way on non-standard configurations.Īnd, of course, on top of that you still have all the tools that you directly or indirectly rely on and have either no control over, or can't do much with because it's hundreds of thousands of lines of unfamiliar code. Windows constantly breaks older features, including those that Microsoft themselves provided - such as this black screen (broken in Creators Update) or that thing which breaks most games using DirectAudio (broken in one of Windows 8 updates).Īpple periodically deprecates features and functionality, including ones that they introduced just a few years before. You can't simply go through two years worth of software updates without anything breaking horribly. Nuclear Throne is Vlambeers latest action roguelike-like about mutants that spend their workdays trying to fight for the throne in a post-apocalyptic world. Originally posted by Fennec Face Floofing:How do you ♥♥♥♥ up bugfixing this bad I'm not sure if this is a rhetoric question or not, but you seem to be posting it everywhere, so ![]()
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